![europa universalis 4 ottoman ideas europa universalis 4 ottoman ideas](https://gameplay.tips/uploads/posts/2018-08/1535377251_1.jpg)
Missed the session and thus lost his ally which he sacrificed himself for so far. Built 2 Workshops, Marketplaces and Churches thus the income increase despite no dev increase. 21/44 FL, 22k manpower, 4,5 Morale, OK army tradition of 50, 2 nice admirals and a shit general and navy, 5% discipline from icon which is about to run out. 386 dev + 2 vassals, 25 income, 5% inflation, debt free, 1,5 corruption, 7/8/8 tech, 4/7 Defensive ideas, 0/7 Economic ideas. State edicts could help accelerate the conversion.
![europa universalis 4 ottoman ideas europa universalis 4 ottoman ideas](https://miro.medium.com/max/1000/1*VgYfhFcap12gU1XVpVQdSw.png)
40/51 FL, 4,4 Morale, more Admirals than ships, streltsy ready, could raise cossack cav.ĭamn, entire Dev didnt increase by 1, but Europe is such a shithole they still end up here. 35 income, 3,5 corruption, 6/8/8 tech, 4/7 Quality ideas. Diplo rep ready to integrate new vassals (should be Pskov and Yaroslavl), no truce with Novgorod but rebels everywhere and no manpower.ĥ74 dev though relatively high average autonomy of 45 due to the state limit of Muscovy thus making further conquest not really a gain. Jarbeeno forgot to state and convert a province to unlock the mission tree and instead yeeted a recently died player out of Norway. Also built up its navy and now has 8 heavy ships. Is now being raided by Cyprus and the Breton conquests and some other areas have fairly high autonomy.Ħ0/66 FL, 66k manpower in reserves, 5% discipline, 4,4 morale, France is a force to be reckoned with and ready for war. 668 dev +2 vassals, income of 53, 7/8/8 tech, 7/7 Quality ideas, 2/7 Economic ideas, 2% inflation, debt free, moved the trade port to the Genoa node and is receiving trade power from his Valencien vassal, probably a good decision. Still, France is in a good shape and doesn't have to hide itself. When the dev difference between France and the Ottomans was 1 after last session, this time it's over 200. 67/78 FL, 7k manpower in reserves but a good manpower recovery of 717 per month, 117,5% discipline though 2,5% of that are from event are about to end, 4,2 Morale and still a massive galley fleet with 3,26 morale. Could invite Merchant scholar from Mamluks to transfer more trade.Ħ8,7 income (3 from spoils of war), 6,9 inflation, 8/7/8 tech, 7/7 Quality ideas, 2/7 Economic ideas. Also currently has provinces occupied by pretender rebels which bring this down.
#EUROPA UNIVERSALIS 4 OTTOMAN IDEAS FREE#
6 Free state slots, Karaman state was integrated so can be stated freely, Goldmine still a territory. They did have to concede their #1 income spot to some Indian boi but if the Ottomans would manage their country better they could quickly reclaim that. Now with 888 dev on their own + march and currently winning a war against Austria-Hungary. No change here, Ottomans are still the strongest country in the world, and that includes Europe last I checked. We might have a contest but we will probably announce that. **Due to rising standards countries might drop a tier or not increase despite being in better shape than in the previous session** World still spread out into different areas.
![europa universalis 4 ottoman ideas europa universalis 4 ottoman ideas](https://i.ytimg.com/vi/mPwWEOUlvKE/maxresdefault.jpg)
# r/europe EUIV Campaign Tierlist - Session 3